I've committed myself to running a Jacobite '45 campaign. It would probably be smarter and easier to go with the very nice (and brief!) rules by Stephen Simpson, which I've successfully used in the past, but I really want to give the simplified Charge! rules a workout. That may require a larger table and slightly bigger armies. I intend to try the campaign structure from Black Powder's Last Argument of Kings supplement, and this requires a maximum of thirteen (!) Allied infantry regiments and up to six cavalry regiments.
My table is five feet across. A base of eight men is 30mm wide, so a Wofun regiment of five bases is about six inches.
Yeah.
The other option is to reduce the armies by, say, a third or even half (I do want to retain the regiment sizes). This isn't hard for the Hanoverians but may be tricky for the Jacobites, as their army size is more variable. The campaign is a series of linked battles and choices, where direction, victory and defeat modify the numbers of troops available in the next action. Perhaps modifying the improvement tables (rolling on -1 or something) would work to start.
I roll for the Raising of the Clans; 2. I get only three clan regiments. I can roll again at +1 at a delay of two weeks, and this time I roll a 6! Eight clans and two squadrons of horse are available to me.
| You may notice the poor bastard with the standard has had his foot glued back on. A bad omen? |
I posted a poll on the Wargaming the '45 Facebook group for Johnnie Cope's actions:
- Await Reinforcements: 6.
- March on Edinburgh: 3.
- Leave Garrisons and Retreat to England: 0.
Someone added:
- Retire to Carlisle and Berwick, then await reinforcement: 2.
Glue the poor fella's foot before the wind knocks him over! Seriously, great stuff.
ReplyDeleteWofuns are nominally reparable, but I have butterfingers. Or very sticky fingers, which amounts to the same thing.
DeleteThis should be an interesting campaign to follow....
ReplyDeleteI have no idea what I'm doing, but hopefully it'll be fun to find out!
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